XNA GPA - News Page
February 9, 2010I have just uploaded two new tutorials to my web site on creating a screen manager with XNA. In the first tutorial I show how to add support for the Xbox 360 game pad to the screen manager. In the second tutorial I show how to create a pop up screen that you can use to ask a yes or no question from the player of your game. You can find the links to the tutorials on the XNA Tutorials page of my web site.
I will be continuing on with my role playing game tutorial series tonight and I hope to have that tutorial available for download on my web site shortly.
February 4, 2010
I have just uploaded the latest tutorial on creating a role playing game with XNA to my web site. In this tutorial I got started on adding items for the player to pick up. In the next tutorial in the XNA role playing game series I will handle collision with chests and being able to pick things up. To handle picking up things I will be adding a new screen to the game. This pop up screen will display the items that the player has found, along with any gold that is in the chest. You can find the link to the tutorial on the RPG Tutorials page of my web site. You can find a screen shot of the game with the chests the player will be picking up on the Screenshots page.
January 28, 2010
I have just added a new tutorial in my XNA role playing game series to the site. I just made a couple minor fixes in this tutorial. One thing that I did was get rid of the bar at the bottom of the action screen because I decided to handle text in pop ups, it was an eye sore, and it gives the player a bigger playing field to play on. There are new graphics for the buttons and the pop up screens. You don't technically need to use most of them but you should at least use the one for the dialogs with NPCs. Another thing that I did in this tutorial had to do with getting input from the player. There were several copies of the methods that checked for key presses and button presses, I changed things so there is only methods in the main game class. The last thing I changed in this tutorial had to do with starting conversations with NPCs. I was testing the game and I found using the A button to start a conversatoin and the B button to handle the menu was a little hard to get used to. I changes it so you use the B button to start conversations and the Enter key instead of the space bar. You can find the link to this tutorial on the RPG Tutorials page of my web site.
January 25, 2010
Sorry it has been so long and that I did quit writing these tutorials for a while but I'm excited to say that I'm back writing tutorials, including my RPG tutorials. I've added in a new tutorial in the XNA RPG tutorials series. In this tutorial I added in support for the Xbox 360 controller to the game. Everything that you can do with the keyboard you can also do with the controller. I did make a few modifications to how the menus work. You can only select items using the Enter key, not the Space key. You can also move the selection using the direction pad of the controller and make a selection using the B button. On the action screen, you can bring up th stats window using the Y button on the controller. You can find the link to the tutorial on the RPG Tutorials page of the web site.
Good luck with your XNA game programming adventures.
Jamie McMahon
